Checked: July 15, 2026
Mine a Planet Wiki
About This Wiki
Mine a Planet is a Roblox idle mining experience published by Skydog Games under the Sky Dog Game creator group. Players command drone fleets that excavate a voxel-style planet, sell ore for currency, and reinvest earnings into mining power, cargo capacity, speed upgrades, and planet evolution stages. The experience is actively labeled BETA 7 as of July 2026, which means mechanics, ore values, and UI labels can shift without the exhaustive documentation you would expect from a finished AAA title.
This unofficial wiki collects verified facts, clearly labeled community reports, and honest admissions where data does not exist yet. We do not invent complete ore tables, drone stat spreadsheets, or hidden map regions. When Skydog Games confirms a detail—such as Azurite and Aurum appearing in official game descriptions—we include it. When only partial information exists, we say so rather than filling gaps with fabricated numbers.
The wiki is organized into three deep-dive areas linked below: Ores covers confirmed materials and what remains unknown about tier progression; Mining Systems explains how idle extraction, selling, and upgrades interact; Drones documents fleet behavior without assigning fake rarity names to unverified roll tables. Cross-linking with guides and tools helps you move from theory to actionable upgrade routes.
Place ID 121125129560252 identifies the live Roblox experience. Always launch from the official game page or your Roblox favorites bar. Third-party executables and script sites are outside the scope of legitimate wiki research and frequently violate Roblox Terms of Use.
Content on this hub is checked against in-game observations and community signals dated July 15, 2026. Patch days can obsolete paragraphs overnight; check the Updates section after major Skydog Games announcements.
Core Game Loop in Brief
At a high level, Mine a Planet follows a compounding idle loop: deploy drones to mine voxel deposits, accumulate ore in cargo holds, sell or process ore into cash, purchase upgrades, and unlock deeper planet layers or evolution visuals as progression gates allow. The loop rewards consistency—returning players collect offline progress according to rules documented in our offline income guide.
Unlike action mining games where you aim a pickaxe manually, Mine a Planet emphasizes fleet configuration. You choose how many drones operate, what they target, and how quickly they complete cycles. Bottlenecks typically appear in one of three stats: not enough mining power to break nodes efficiently, not enough cargo to finish a cycle before returning, or not enough speed to increase hourly cycles.
Planet evolution is a structural progression axis separate from raw ore tiers. Evolution stages reshape the voxel world presentation and may gate access to advanced materials. We document evolution on the map pages because it functions as the spatial progression map even though the game is not a traditional open-world zone layout.
Codes and consumable items layer on top of the core loop without replacing it. Promo rewards like Drone Pack or Time Skip accelerate milestones but cannot substitute for understanding mining systems described in the dedicated wiki child pages.